STA ThreeWave Arena League - Rules
 
STA TwA Rules

I. Introduction
II. League Format
III. Scheduling
IV. Server Settings
V. Match Play
VI. Spectators
VII. Player Substitutions
VIII. Forfeit
IX. Ringers / Rosters
X. Entrance Requirements
XI. Cheating
XII. Disputes
XIII. Rule Amendments


I. Introduction

The following rules were created to ensure that everyone participating in the league would have a basic set of guidelines with which to follow. However, these guidelines are not always the final word when it comes to dispute. A dispute will ALWAYS come under the jurisdiction of a dispute administrator.

The STA-3WA league was created to provide a fun yet computational environment to all clans in the Threewave Arena community. It also provides a unique alternative to other Threewave leagues and ladders currently active in the community.

II. League Format

- STA-3WA has no beginning or end, the title is constantly being defended/taken.
- Every week the schedules are made up by an administrator.
- Matches/Clans will be scheduled by Win Streaks.
- Due to schedules being made by win streaks this eliminates the problem of playing the same clan two weeks in a row.

III. Scheduling

- Every week matches will be scheduled to play at 9:30 EST Monday (Matches may be scheduled eariler than Monday, no later, if agreed upon by both clans).
- If agreed to play a match before Monday, and one clan/team does not show, the other team may accept a forfeit win.
- Approximately 15 minutes or more before the match both clans should meet in any channel to decide servers, and any other issue needed to be taken care of.
- After a server has been selected matches MUST begin 15 minutes upon entering a server, unless another server has been chosen.
- A clan may ask for a "bye" week at any time, as long as given with adequate time, and they will be placed under inactive for that week only.
- Three maps will be chosen each week by administrators, from a pool of maps. The first team to win 9 rounds on each map, wins the map. At the end of 3 maps, whichever team has the most cumulative points, wins the match.

IV. Server Settings

- Servers must be located in U.S or Canada, unless otherwise agreed upon by both clans
- As of right now, servers must be centrally located or on the east coast. If western interest begins peaking, this rule may be amended.
- Servers can not be hosted on Cable or DSL Modems
- Clans may play each round on a different server if necessary to balance pings, however one solid stable pinging server by both parties will govern. In the event of a tiebreaker situation, if a server cannot be agreed upon, a league admin will examine the situation and make an executive decision.
- It is not expected that both clans will ping equally, however every effort should be made to keep the pings within reason for both clans typically +/- 30 (However there are exceptions).
- All servers must be dedicated, Quake 3 Arena: Threewave Arena servers, it must also contain all the map choices specified unless a specific exception is made.
- Punkbuster must be enabled.
- An example server cfg can be provided upon request.

V. Match Play

- As stated above Matches should begin on Monday at 9:30 EST, clans will have 15 minutes beforehand to decide servers and such, and have no more than 15 minutes to begin the match once the server has been decided.
- Messagemode1 is accepted, however if used excessively and/or to trash talk. The clan in abuse of this rule may be granted a forfeit loss or suspension of players.
- Matches should have a 60 second warmup, however if neither clan disagrees to having less or more of a warmup time they may set it as they wish.
- All players must record demos, if you can not record a demo, one player of your team must spectate ONLY you and record one for you.
- Demos must be kept for one week, and may be requested by the opposing clan or any STA-3WA administrators, however only STA-3WA administrators will review the demo, unless otherwise directed by STA-3WA administrators.
- Matches are to be played 4v4 with a round pointlimit of 9 per map, and matchmode must be enabled. 3v3 is accepted if both clans agree.
- In the event of a server crash, the match should be restarted on the same map and the round being played when the server crashed, replayed. Unless otherwise agreed upon by both clans, or by an STA-3WA admin.
- After a server crash, a change of servers is mandatory, unless agreed upon to stay at the server by both clans.
- Player rates must be in the range of 5000-30000.
- Timenudges must be in the range of +/-25.
- Each team will now be able to call a timeout for a maximum of 5 minutes during each map. A team may also use a timeout in between each map, however they may not use a 5 minute timeout during the map, as well as in between each map. If you wish to call a timeout the leader must say 'timeout' in messagemode1 and the admin will pause the game. If however it is in the middle of the round the admin will pause the FOLLOWING round. The only time you should pause during a round is if someone is 999. If you are the admin to the server and you wish to call a timeout you must still say 'timeout' in messagemode1 and then pause it.
- Maps are to be played in the order given each week, until one team wins 9 rounds per map. The point totals for each team carry forward into the next map. At the end of the third map, the team with the most cumulative rounds won, wins the match.

VI. Spectators

- If both parties have at least 1 team spectator a piece, Coaching should be enabled, however if one team has no spectators it is that teams choice to enable coaching. Unless both parties want coaching off.
- Each clan may have 2 spectators, or more if agreed upon by both clans. Spectators *MUST* be a member of the team they are spectating, unless otherwise approved by the opposing clan or STA Administrator.
- STA-3WA administrators may spectate whatever match they like, for any purpose.
- At no time may an STA-3WA Administrator spectate (both teams) his own clan's match without approval of the opposing clan.

VII. Player Substitutions

- No player is to be substituted during a map, unless is 999 or lagging tremendously.
- If a player has to leave, the team must play a man down. Unless, agreed by the opposing team to sub in a player.

VIII. Forfeit

- A techinical forfeit means that neither clan is given a loss or a win.
- A standard forfeit results in a win for one clan, and a loss for the other clan.
- If a clan can not produce at least 3 players 15 minutes after match time, the ready team will receive a forfeit win, unless rescheduling has been agreed upon.
- If the results of any played match or forfeit are not received by Thursday at 9:30 EST after the Monday deadline, a technical forfeit will be given.
- Title Matches / Shots are NOT to be forfeited unless under DIRE circumstances and deemed by the admin. (Dire circumstances would qualify as: Repeated tardiness for the clan holding the Title and/or a clan dies etc.)

IX. Ringers / Rosters

- Players are only allowed to be on one clan's roster at a time. If at any time is a player on two rosters suspensions may be given. It is the PLAYER'S responsibility to make sure he is off a clan's roster. If your clan leader refuses/ignores your request to be taken off then come see an administrator. You may check your clan's roster by clicking on Clan Contacts, then More Info.
- For the reason listed above GUID's are mandatory on the STA roster.
- Clans may check the opposing team's players GUID by doing a /pb_plist, if the GUID does not match the one listed on the STA roster page, that clan/player may be suspended or receive a forfeit win.
- If any clan does not list the GUID for any player, that player may not and will not play.
- Rosters cannot be updated after Friday, each week, unless agreed upon by the opposing team that week.

X. Entrance Requirements

- Simply, fill out an application. Click on Join STA-3WA. However, all clans must have an IRC channel, and access to some kind of server at match time.
- European and west coast clans are permitted, however they must play on central or east-coast servers.

XI. Cheating

- The use of any aimbot, wallhack, model hack. Or any built-in Quake 3 command that reduces or avoids the effect of damage is prohibited. Use of such programs/commands will not be tolerated and players will be banned permanently.
- If any demo is submitted of a player hacking, and STA Administrators deem it to be hacking the player will be banned permanently, regardless of whether it being on a public game or match.

XII. Disputes

- If a dispute is wished to be filed it must be filed with the score submission before Tuesday at 9:30 EST. You can submit scores and file disputes by clicking on Operations.
- If a dispute can not be solved by both clans then they should file the dispute and contact a STA Administrator.
- It is most helpful if the team filing the dispute supplied demos and/or screenshots. IRC and ICQ logs are acceptable, but not enough to solve the matter.
- Anti-Llama Rule, if a player/clan has multiple unnecessary disputes, they may be suspended and/or banned as STA Admins see fit.
- STA Administrators are free to rule as they please, however all rulings will be done legitmately and effectively. STA Administrators are put in place to make the 3WA community a better place, therefore STA Admins will try their best to make the correct rulings.
- STA Administrators have the following remedies at their discretion:

Warning - A simple demerit for unsportsmanlike conduct etc. Clans/Players may receive more than one.
Final Warning - The final warning, after any disputes/misdemeanors following this one, serious action may be taken.
Technical Forfeit - a match is nullified, no win or loss is granted to either clan. Sometimes a result of large server issues or a medium-level infraction by a clan that won a match.
Forfeit by Dispute - a match is decided via a forfeit win for one of the two participating clans, the other receives a corresponding loss.
Player Suspension - a player from a clan can be suspended from STA play for a number of matches. This happens usually in sportsmanship issues when only one person is involved. Players caught cheating are immediately suspended pending investigation.
Clan Suspension - a clan can be suspended from STA play for a number of weeks, depending on the seriousness of the infraction.
Expulsion - a player or clan can be expelled from STA-3WA. When this happens they are added to the STA ban list under the STA-3WA division. They may or may not be eligible for play in other STA divisions, on the discretion of the administrators of those divisions.
STA Expulsion - a player or clan is added to the STA-wide ban list and is no longer welcome in any league or event run by the STA.

There may be other remedies possible depending on the situation at hand, and administrators are free to try something different should they deem it necessary.

XIII. Rule Amendments

The administrators may amend these rules at any time. Every effort will be made to consult with the community as well as to make a news post about such changes. However no guarantee is made as such.

Last Updated on June 26, 2007


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